This '69 Mustang RTR-X, designed for future Need For Speed games, answers the question: how wild does a car have to be as appreciated in the real world as in a steroid-induced racing video game?
Let's start with what the RTR-X is and it isn't:
- An old 'Stang under the skin
- Something you can buy
Part of the increasingly common intersection of car culture, drift culture, and video game culture, the RTR-X was designed as a halo vehicle for Formula Drift Champ Vaughn Gitten, Jr. and a future car for the Need For Speed garage.
The car itself is built on a Dynacorn '69 Mustang Fastback shell with a custom chassis and suspension designed for smoking more than Don Draper in a shrink's office. The powertrain is no less than a Ford Racing Boss 302R crate engine and six-speed transmission. No power numbers yet, but the engine produces more than 400 hp out of the box through the sexiest looking set of velocity trumpets we've seen lately.
The design is unique, blending classic American muscle car with the custom drift-style otaku. It's hard to process the giant deepdish rims painted like radioactive waste with that familiar hot rod shape mated with a chin spoiler they may have stolen off someone's vintage Fairlady.
It probably can't outrun a McLaren cop car, which is a bad thing because merely sitting on it is probably a traffic offense.