That’s right — they nailed it on the first try. Eight cameras caught the action (and then later slowed it down a bit, because it all happens pretty fast, and you really want to see how that car twists, after all) and the Hornet landed exactly as the computer models predicted. It was an incredible, unqualified success.

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Well, maybe not unqualified. Here’s how it showed up in the actual movie:

Wait— was that a fucking slide whistle sound effect in there? Holy crap, it was. What kind of sick Foley joke is that? A slide whistle? Is this a Scooby-Doo cartoon? Jeeezis.

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Well, if you can ignore the slide whistle — and maybe Roger Moore’s painful Southern accent impression, and maybe that inane stereotyped bumbling fat redneck cop character — then I’m sure you can appreciate what is likely the most amazing movie car-jumping stunt ever.

Also, with games like Forza still relying on data and models from Calspan to this day, and with McHenry’s use of computer-generated visuals, I think you could make a pretty reasonable argument that this stunt was one of the ancestors of modern physics-based driving simulations and games.

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A slide whistle?


Contact the author at jason@jalopnik.com.