I wonder, if like every other modern Toyota product, its traction control system is incessantly beeping like a robotic lunatic through those sliding corners.
@apathyfades:
But when will Bunta install the F1 motor? I missed the first post on this car this AM, but feel that this car should only appear in white with a black hood if one is going to call it the new AE86.
You know... not to start an uproar or anything but maybe if Gran Turismo would stop making these promotional videos I can finally go buy a PS3 and Play the game
@Bullitt417: I was thinking that this Christmas might finally be the Christmas for a PS3, but with GT5 not out yet I really don't see the point. I'm happy with my XBOX 360. Besides by the time GT5 comes out the PS3 might be down to $199.
This further solidifies my belief that Polyphony sucks Toyota/Nissan/Honda's cocks for a living.
We still have no Porsche in game, and their lack of more unique lesser known makes is startling.
Did anyone look at the carlist for Gran Turismo PSP? I counted 50, not 49, not 51, but exactly 50 nissan skylines. I don't need a 94, 95, and 96 R33, they're all the same, thanks.
Polyphony's car selection is so biased. This just makes me want Forza 3 even more :)
@Adam Spano: First, Porsche has an exclusive license with (I believe) EA for their Need for Speed franchise. (You get a few RUFs instead.) Second, the reason there are so many variants is because of efficiency - it doesn't take them nearly as long to tweak a few year-to-year or trim-level changes on the same car as it does to model an entirely different car, and they can still claim it as 'different'. I don't like it either, but that's how it goes.
Also, of course, the Japanese are heavily biased toward their own automakers, which explains why there are infinite variations of Japanese cars in... a Japanese game.
@MushyHeirloom: A japanese game marketed towards the entire world.
Yes, interesting.
I don't see Turn 10 making 45 differant corvettes because it was easy, or the hundreds of variations of the mustang. They should be biased towards US makes right? It's a US based company making an american game? Right? RIGHT?!
@MushyHeirloom: Porsche exclusive to EA eh? Is that why they are in Forza then, right? Hell I think they were also in the PGR series and GRID for that matter.
@NecronomiconUK: Rumor has it the language of the EA/Porsche contract says the license can be sub-leased (if that's the right word) to any game developer other than Polyphony Digital.
@Pessimippopotamus: I wouldn't say ugly, so much as just boring and not very original.
Also, is it just me, or do the graphics of this GT5 demo just not cut it? Hard junctions on all their textures, and those smoke effects look like something out of drivings games of 5 years ago.
@Flagrant German Fanboy: Boring beats the hell out of Venza and Camry. As for the graphics, hell, I've become so used to the original McRae: Dirt that any graphical improvements beyond there fly right over my head.
If marketed correctly this should fall into the area of the new Hyundai Genesis Coupe. With the two big names it should crush the new Korean coupe in sales.
@lddrew: The Genesis coupe is too big, to heavy and unfocused enough to be a competitor. Hyundai always expected this car to go after Mustang/3-Serie/G37 crowd. Bigger boys.
@Pessimippopotamus: I was thinking of the turbo 4 version of the Genesis. This seems to be the model that most of the import tuner crowd would go for. The 3.8 V6 doesn't sound to be a bad car. However its a Hyundai and it will take a lot to overcome that.
Based on the video I saw the other day, GT5's notion of car damage is to have bumpers hanging loose and doors flying open. I haven't even seen any evidence that paint gets scratch.
This is basically the kind of car damage we've been getting in the Grand Theft Auto series for years. And doors don't even fly open that easily, and when they do they should get torn free fairly easily, they don't hang on like the hinges are made of titanium.
Does anyone remember Viper Racing on the PC from the mid-90s? You could crumble your car into a little ball if you hit it enough times.
Nevertheless, despite excessively glossy cars, this is by far the nicest looking driving game out there.
10/06/09
10/06/09
10/06/09
10/06/09
Arrêter de regarder le Subieyota! Regarde-moi à la place!
10/06/09
10/06/09
10/06/09
eerm I mean Fujiwara-san
10/06/09
But when will Bunta install the F1 motor? I missed the first post on this car this AM, but feel that this car should only appear in white with a black hood if one is going to call it the new AE86.
10/06/09
Perhaps TRD will make one with an STI motor, black and white dou-tone and CF schemes and call it the "Project D"
10/06/09
And a few racks of tofu in the back....
10/06/09
10/06/09
Yes, that has to be installed before the motor. And every car must come with a grumpy dad who was a touge assassin in his youth.
Initial D (anime and live action) FTW!
10/06/09
10/06/09
10/06/09
10/06/09
We still have no Porsche in game, and their lack of more unique lesser known makes is startling.
Did anyone look at the carlist for Gran Turismo PSP? I counted 50, not 49, not 51, but exactly 50 nissan skylines. I don't need a 94, 95, and 96 R33, they're all the same, thanks.
Polyphony's car selection is so biased. This just makes me want Forza 3 even more :)
10/06/09
Also, of course, the Japanese are heavily biased toward their own automakers, which explains why there are infinite variations of Japanese cars in... a Japanese game.
10/06/09
Yes, interesting.
I don't see Turn 10 making 45 differant corvettes because it was easy, or the hundreds of variations of the mustang. They should be biased towards US makes right? It's a US based company making an american game? Right? RIGHT?!
10/06/09
10/06/09
10/06/09
Sadly, I think that ugly shape will remain exactly as it is...
10/06/09
Also, is it just me, or do the graphics of this GT5 demo just not cut it? Hard junctions on all their textures, and those smoke effects look like something out of drivings games of 5 years ago.
10/06/09
10/06/09
10/06/09
10/06/09
09/30/09
This is basically the kind of car damage we've been getting in the Grand Theft Auto series for years. And doors don't even fly open that easily, and when they do they should get torn free fairly easily, they don't hang on like the hinges are made of titanium.
Does anyone remember Viper Racing on the PC from the mid-90s? You could crumble your car into a little ball if you hit it enough times.
Nevertheless, despite excessively glossy cars, this is by far the nicest looking driving game out there.
09/29/09
09/29/09
09/29/09
09/29/09
09/29/09
09/29/09
it's = it is
its = possessive
In its class.
09/29/09
He is 7.....
09/29/09
Let's just hope GT5 doesn't die after 40 miles or need a recall to add some Loctite.
09/29/09
I thought all these sequels were one part viagra, one part heavy.