Forza Motorsport 2: Twin Ring Motegi


Yesterday, we sat down via the magic of telephone with Dan Greenawalt, Forza Motorsport 2's Game Director. We yammered for a quite a while about the trials and tribulations of game design; while I'm not much of a gamer myself, my inner designer's fascinated by what goes into putting together such a large-scale,…

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Punk, Panda Express, Forza 2: Artistic Boogaloo

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We've been binging on East Bay punk and East Bay-associated bands (see Avail) over the last couple of days. And then we stumbled across a couple of Tim Armstrong-themed vehicles from Forza Motorsport 2. Now here's the deal, doing up a car in Forza, is apparently not as easy as plugging one's 360 into a scanner,…

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