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		<title><![CDATA[Jalopnik: Damage Modeling]]></title>
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			<title><![CDATA[Jalopnik: Damage Modeling]]></title>
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			<title><![CDATA[Confirmed: GT5, Prologue To Get Damage Modeling]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Confirmed: GT5, Prologue To Get Damage Modeling" href="http://jalopnik.com/gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gaming</span></a></div -->					<div><a title="Click here to read Confirmed: GT5, Prologue To Get Damage Modeling" href="http://jalopnik.com/376114/confirmed-gt5-prologue-to-get-damage-modeling" class="pp_image">
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				Kazanori Yamauchi <a href="http://jalopnik.com/372931/carmakers-warm-to-damage-modeling-in-games">told us</a> that Polyphony Digital were getting close to <i>finally</i> including deformation, or damage modeling, in the Gran Turismo series, and we finally have some confirmation. Yamauchi recently said that the series will finally be implementing the long-awaited feature in the release of Gran Turismo 5 and it may even be available as a software update for <a href="http://jalopnik.com/tag/gran-turismo-5-prologue">Gran Turismo 5 Prologue</a> as early as this fall. GT5 Prologue is still slated for an April 15 release in the United States. It's <a href="http://jalopnik.com/373603/sony-welcomes-european-gt5-prologue-release-with-pit-lane-party">already available</a> in Europe. 				<a href="http://jalopnik.com/376114/confirmed-gt5-prologue-to-get-damage-modeling" title="Click here to read more about Confirmed: GT5, Prologue To Get Damage Modeling">More&nbsp;&raquo;</a>
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			<category><![CDATA[Gaming]]></category>
			<category><![CDATA[Damage Modeling]]></category>
			<category><![CDATA[Deformation]]></category>
			<category><![CDATA[Gran Turismo]]></category>
			<category><![CDATA[gran turismo 5]]></category>
			<category><![CDATA[Gran Turismo 5 Prologue]]></category>
			<category><![CDATA[GT5]]></category>
			<category><![CDATA[gt5 prologue]]></category>
			<pubDate><![CDATA[Fri, 04 Apr 2008 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Travis Hudson]]></dc:creator>
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			<title><![CDATA[Carmakers Warm To "Damage Modeling" In Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Carmakers Warm To &quot;Damage Modeling&quot; In Games" href="http://jalopnik.com/gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gaming</span></a></div -->					<div><a title="Click here to read Carmakers Warm To &quot;Damage Modeling&quot; In Games" href="http://jalopnik.com/372931/carmakers-warm-to-damage-modeling-in-games" class="pp_image">
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				The final hurdle of realism may be crossed in <a href="http://www.jalopnik.com/cars/gran-turismo/">Gran Turismo</a> sooner than expected. Kazanori Yamauchi, the creator of the famed series, recently said: <blockquote>We've had a lot of discussions with the manufacturers and although at the beginning they hated the idea of deformation, now they're slowly coming around to it. We've still got a few to convince, but we will. Expect deformation in the very near future: very, very soon.</blockquote> And by "deformation" he of course means damage modeling, i.e. enabling the cars to show the evidence of wrecks, rollovers, and collisions. Believe it or not, the likes of Porsche and Ferrari aren't too keen on amateur drivers smashing the hell out of their glorious automobiles, even in a virtual realm.				<a href="http://jalopnik.com/372931/carmakers-warm-to-damage-modeling-in-games" title="Click here to read more about Carmakers Warm To "Damage Modeling" In Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[Gaming]]></category>
			<category><![CDATA[damage]]></category>
			<category><![CDATA[Damage Modeling]]></category>
			<category><![CDATA[Gran Turismo]]></category>
			<category><![CDATA[gran turismo 5]]></category>
			<category><![CDATA[Gran Turismo 5 Prologue]]></category>
			<category><![CDATA[Manufacturers]]></category>
			<pubDate><![CDATA[Thu, 27 Mar 2008 12:45:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Travis Hudson]]></dc:creator>
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